AI Insights · Timothy · October 2022
Top 5 Cartoon Fantasy Games on iOS in Australia, Q3 2022
The top 5 cartoon fantasy games on iOS in Australia for Q3 2022 showed varied performance in weekly downloads, revenue, and active users. Data from Sensor Tower provides insights into their trends.
The third quarter of 2022 saw fluctuating performance among the top cartoon fantasy games on iOS in Australia. Here's a closer look at the weekly trends in downloads, revenue, and active users for the top 5 games, based on Sensor Tower data.
Candy Crush Saga by King maintained a strong presence in the market. Weekly revenue peaked at approximately $346K in late September, while downloads fluctuated, reaching a high of around 10.8K in late June and dropping to about 6.1K by the end of September. Active users saw a slight decline from around 121.9K in late June to 122.3K at the end of the quarter, with minor peaks and troughs throughout.
Pokémon GO from Niantic, Inc. exhibited significant revenue variations, peaking at roughly $203K in late August and dipping to about $101K in mid-September. Downloads remained relatively stable, ranging from approximately 5.9K to 8.1K throughout the quarter. The game enjoyed a steady increase in active users, starting at around 266.8K in late June and peaking at about 300.6K by the end of August.
Bingo Blitz™ - BINGO Games by Playtika Santa Monica, LLC showed consistent revenue growth, with weekly earnings peaking at around $137K in mid-July. Downloads remained low but stable, fluctuating between approximately 408 and 932. Active users saw a slight decline, starting at around 5.9K in late June and ending at about 4.6K by late September.
Candy Crush Soda Saga also by King, experienced a peak in weekly revenue at around $90.5K in mid-July. Weekly downloads saw a noticeable increase, reaching a maximum of approximately 3.1K in late September. Active users showed a gradual upward trend, starting at around 20K in late June and ending at about 24.4K by the end of September.
Toon Blast from Peak Games had a more stable revenue stream, peaking at approximately $52.5K in mid-July. Downloads fluctuated, starting at around 1.9K in late June and ending at about 1.6K in late September. Active users remained fairly stable, hovering around the 11K mark throughout the quarter.
These trends highlight the dynamic nature of the cartoon fantasy game market on iOS in Australia. For more detailed insights and data, visit Sensor Tower.